Senior Developer DrOctothorpe posted a thread in the forums a while back asking us a few questions.
When told to name one loot system that was too hard to acquire, the majority of people overwhelmingly stated the old scroll/seal/shard system was the worst. While I think that when the level cap was 20 the system, while difficult, felt okay but now it takes too long to acquire the desired item. By the time you get everything you need there are so many better items out there.
That got me to thinking: How could it be fixed and not upset anyone who has the old items and bags and bags of the old scrolls, seals and shards?(like me)
I came up with this(and if any developer reads this, you can have it):
First: Update the old epic quests to drop different versions of items depending on quest difficulty: Epic Normal, Epic Hard and Epic Elite (all BTA or BTC) with the same drop rate as newer epic items. Current epic items would automatically be Epic Elite. Base items would given by quest chain or quest giver end rewards and in the heroic content.
Second: Through Alter of Epic rituals base item with scroll would make Epic Normal item, base item with scroll and seal would make Epic Hard item and base item with scroll, seal and shard would make Epic Elite item. That way anyone who’s been saving materials could still get something and wouldn’t have to throw away any hard work.
Third: I think that old scrolls, seals and shards should still drop like they do now, at least for a while, so that if someone currently needs just one or two pieces they can still get it. Or all current materials could be bartered for like the Sands of Menechtarun scrolls can be now in the Twelve.
That’s my idea and while it may not be perfect I think it could bring some new life into that old content. Maybe even sell a few of those old packs to new players.
Tell me what you think. Here or on Facebook.